Tuesday, February 12, 2008

Boy and His Blob

Year: 1989
Developer: Activision

This one, strictly speaking, is out of alphabetical order: it's really called 'David Crane's A Boy and His Blob'. David Crane, apparently, coded Pitfall, and is a dork. Or was a dork. Wait here, I'll go Wikipedia him.

No, he's still a dork. I just emailed his company, which apparently makes web games for ESPN, so, props for just staying in the business for like 30 years. I'll let you know what I hear.

Anyway, DCABaHB is part platformer, part adventure game. You're this boy, and you have this blob. I know this, because this is one of the games for which I have the instructions. Anyway, your blob, which is from Blobolonia, turns into different things when you give him different flavored jellybeans. Like, if you feed him lemon, he turns into a ladder. Not really, but that's the idea. I forget how you make a ladder.

The controls are a little clunky, for sure -- it's a game that doesn't do adventure or platformer perfectly, though the mix of the two is nice. It's also not particularly easy on the eyes, though the animation of the blob has some personality. And the instruction manual features a section called, "More About the Amazing Jellybean", and I'm not going to read it until I'm older and life has lost all of its spark and I need something new just to make it worthwhile to get out of bed. I bet it's going to be awesome.

Rating: 6/10 Like I said, controls are meh, but it's a good idea.
Advice: The blob hates ketchup jellybeans. And I think his name is actually Blob.
Best Moment: Oh, I don't know.

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