Year: 1990
BBBB is a straight Super Mario Brothers clone, right down to the sound effects, level layouts, and gameplay functionality, so it's probably more informative to talk about how it differs from SMB than to try and describe it.
- There's a plot -- you're trying to get to your birthday party, but all of you friends have gotten jealous and are trying to keep you from going. Maybe they could have just, you know, not gone?
- The music sucks.
- The control sucks.
- There's horrible framerate issues when there's more than 4 sprites on the screen -- Bugs blinks a lot.
- You can't jump on enemies, you can only whomp them with a mallet.
- The character models are undetailed and also have clipping problems -- they aren't where they look like they are.
- Your main enemies are a box of soap, a walking mallet, and an orange blob.
- Where in SMB there were pipes containing flowers that bite you, in BBBB there are holes containing meatballs that float up and down.
- When you kill something, it doesn't make any noise. None. It just falls off the screen.
- When you smash a brick, it turns into the Warner Brothers logo.
- At the end of the first level you fight Daffy Duck by climbing on bricks to grab a carrot. Just like in the cartoon!
In all, BBBB is a perfect example of why we've come to avoid licensed games. It's about fucking Bugs Bunny, and it has no character and is no fun. Way to go, Kemco.Also, this is about our 10th shitty game in a row. Blades of Steel is next, though, so I'm going to take out my frustration on Laura by beating the crap out of her in the fighting mini-game.
Rating: 2/10 Bad platformers are extra bad because of how good good platformers are.
Advice: Wait for the meatball to subside, then jump in the tube.
Best Moment: When you lose, Bugs makes a sad face, and it's sort of like, at least you're suffering, too, Bugs.
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