Saturday, November 3, 2007

The Adventures of Bayou Billy

There are a number of things I don’t understand about Bayou Billy. First off, why does everyone in the Bayou know kung-fu? If it’s so darn handy to have a gun or a knife, why didn’t I bring one along, rather than hoping some dude drops one along the way? And am I really supposed to be worried about a guy named GORDON?

But none of that prevents Bayou Billy from being really fun. It’s action is great, just the right combination for me of skill and button mashing – there are things to know, but not so much that you have a hard time remembering what button does what. It was a challenge but not brutally hard - and didn't require years of Nintendo practice to be competent. Graphics are a fun, low res tour through the bayou – mangrove trees, swamps, French Quarter, etc.

Also, it made Henry scream “Holy shit, it has a light gun component!” So apparently that’s exciting about it.

Game play: 8
Fidelity to real bayou life: 4 (there’s really crocodiles there, right? And mangroves?)

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